Creating a 3D model of the iPhone XR using Blender was a challenging yet rewarding personal project
that I worked on for about three weeks. Throughout the project, I used reference images to accurately model
the phone's unique features such as the camera bump and the edge-to-edge screen.
As I progressed, I focused on refining the details of the model to make it look as realistic as possible,
which required a lot of patience and attention to detail. Overall, this project allowed me to hone my skills
in 3D modeling and taught me the importance of persistence and dedication when working on complex projects.
The experience I gained while making this 3d model really helped in the android game I developed. The game was
a 3d game, which required designing a lot of 3d models and expanded my creativity.
3D-rendering
3D-modelling
Motion Graphics
Few of the image renders of the 3D models
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